Version: 1.0.0
Author: dev505
Unity: 6.3+ (tested on 6000.3.13f1)
Render Pipeline: Universal Render Pipeline 17.3+ (URP only)
Support: Discord · [email protected]
A physically-grounded volumetric fog effect for Unity 6 URP — height-based density, animated noise, shadow-driven light shafts, and 8 hand-tuned presets. Single fullscreen pass, RenderGraph-native, mobile-friendly.
Tools → Volumetric Fog → Open Hub.That's it. Open the demo scene from the Hub or hit Play in your own scene — you'll see fog.

| Unity Editor | 6.3 or newer (6000.3.13f1 tested) |
|---|---|
| Render Pipeline | Universal Render Pipeline 17.3+ |
| Built-in pipeline | ❌ Not supported |
| HDRP | ❌ Not supported (HDRP has its own volumetric fog) |
| Platforms | All URP platforms — desktop, console, mobile, VR |
| Renderer Feature | Yes, must be added to the active URP renderer |
| Shadow maps | Required for visible light shafts |
The Hub is the central control panel for the package. Open it via Tools → Volumetric Fog → Open Hub. It auto-opens once on first import.